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                        Damage Inc. Pacific Squadron WWII
                       
                      Format: PC  
                      Mad Catz  
                      RRP: £39.99 
                      Click here to buy (£31.99)  
                      Age Restrictions: 7+  
                      Available 28 August 2012
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            The war in the Pacific would be  distinguished from that fought in Europe, where the distances meant  that the war would turn on the power of the combatant’s air and sea  forces. The destruction of the American fleet at Pearl Harbour both  temporarily crippled the Americans response, whilst at the same time  sowing the seeds of Japan's defeat, when they failed to sink the  carrier force and her planes.
            Damage Inc. Pacific Squadron WWII from  Mad Catz takes a look at the pacific campaign from the perspective of  the pilots which fought. It is a flight simulator, which can be  played in either arcade of simulation mode. Flyers are funny folk,  with their own preferences on how they view the action, so PS WWII  allows three differing camera modes, inside the cockpit, over the  nose and one which shows your whole plane.
            
There is a story which takes you from  the attack on Pearl Harbour right up till the end of the war. The  great thing about this is the amount of different planes you get to  fly. The game has over thirty, highly detailed planes for you to play  with, each with their own physical characteristics. The planes can be  upgraded during play to give even more options. However, I must add  the caveat here, for real purists, that Mad Catz has been generous  with the planes handling capabilities, allowing manoeuvres which make  for a better game, but stretch the flight credibility of the original  aircraft.  This is most obvious when playing in arcade mode, which  allows you to slow time for a better shot.
            
The actual game play is split across  twenty sections, with more than one mission each, here you will find  yourself engaging the enemy in dog fights, bombing and torpedoing  enemy shipping all of this against some impressive backgrounds. Not  all of the missions are of the kill or be killed variety and the game  also sends you on reconnaissance missions.
            There is also a co-op mode and the  option to play against real people online. This level of detail comes  at a price and anyone who has a PC older than two years should check their machines specs before purchasing.
            
There is also a problem of control with  the PC version; unless you have a compatible joystick controlling  your plane can be a frustrating experience at times. Whilst it is  perfectly possible to play the game without a joystick, it is not the  preferable option, the games is compatible with all Saitek Flight  Stick controllers, including the Pacific AV8R FlightStick, the  official stick. To add to your sense of ‘being there’ there is  also voice chat so you can talk to your fellow pilots during a  mission.
            The level of detail and the ability to  choose from arcade or simulation mode means that there are many tens  of hours of game play, that’s even before you get hooked on online  fighting. The level of detail impresses as does number of planes.  This one should appeal very much to the hordes of propeller heads  waiting for a new sim to take to the skies.
            8
            Charles Packer
            