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Platform games have been around since Manic Miner first addicted a generation of eight-bit players, subsequent generations made use of better graphics and faster processors to produce more colour and complex platforms. Rush Bros. takes the genre back to its roots with a game which would not have looked out of place on a Commodore 64. The main difference here is that you can play the game to your own music; it’s not a novel idea, as there have been previous games which allowed you to do this. You just have to collect the tracks you want to play in a single folder and then point the game at it.
You play one of two DJs who run, jump, climb and slide across a course, the first one to the end wins. The game can be played in single player mode, but this is mostly useful for practice and not as much fun as playing against a human opponent, either in the room with you or across the Internet.
The forty levels have a certain diversity and in split screen, two player mode, if you get ahead of your opponent then you have the opportunity to lay traps, you have the ability to track the other player with their ghost image. If you play in solo mode you see a ghosted version of yourself, useful if you’re trying to beat your own time across a level.
Certainly, Rush Bros. is fun, even if the collected elements have all been seen before; the two player experience is far superior to the solo runs. It’s not ground breaking, but would certainly hold its own as a fun diversion. 6 Charles Packer |
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