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iOS (iPad, iPhone, iPod Touch) Game Review

Mighty Adventure


Format: iOS (iPad, iPhone, iPod Touch)
Publisher: Pixel Trap
Developer: CD Software Consult SRL
RRP: £1.99
Age Restrictions: 9+
Release Date: 10 July 2014

Mighty Adventure is a high quality, colour explosion of a platformer crossed with a running game in the action/adventure genre. Players must take control of three tiny jumping friends on a quest through 40 magical levels and four hand drawn worlds. Use each character’s unique ability, (double jump, stomp and dash), switching between them in real time to squish a legion of foes, collect bubbles, beat every level and ultimately save Elder Master from the evil clutches of the Big Boss...

Review imageMighty Adventure, from Pixel Trap, is a platforming game for the iOS. You play the game with three differing characters which you can switch between depending on your situation. The red one can jump and whilst in the air dash across the screen, the purple one is a heavy fellow with the ability to stomp through obstacles allowing you access to lower parts of the screen and the blue one has the ability to double jump to reach much higher levels.

The current iteration of the game contains forty levels, spread across four worlds and you can only unlock the next level after successfully completing the previous one. There is also an option to purchase the levels if you so wish.

Review imageAs you traverse the cartoon world your object is to collect as many bubbles as possible and as the levels become more challenging you will find yourself switching between the three characters in order to reach all of the available bubbles. If you die worry not as the game is very generous with its respawns and you will quickly find yourself appearing not far from where you died. The game is played with the characters travelling left to right across a scrolling screen and only in a single direction, so if you missed some bubbles there is no going back for them unless you play the whole level again.

Review imageWhat gives the game its challenge is the speed at which you skirt across the terrain, loose your concentration and you’ll find yourself either dead or switching to an inappropriate character and therein lays the challenge. To get a perfect score on any level will require you to play the level a number of times trying to remember where the switches happen.

Apart from the ability to switch between characters this is at its heart a traditional platform game. There’s nothing wrong with it and as a game will deliver hours of game play. The graphics are bright and colourful and should appeal to both children and fans of platformers.


Charles Packer

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