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Xbox One / Xbox Series X/S Game Review


 

 

The Dragoness
Command of the Flame

 

Format: Xbox Series X/S
Publisher: PQube
Developer: Crazy Goat Games
RRP: £16.99
Click here to buy from Xbox Marketplace
Age Restrictions: 12+
Release Date: 10 August 2023


Embark on an epic quest across the Drairthir Peninsula – a land ravaged by warring factions of Dragons. You take on the role of The Commander, a promising Elven warrior recruited by The Dragoness to lead her armies and bring peace to the land. After the old capital city of Voven Sal was lost in a climactic battle with the covetous Shai-Va, you will need to rebuild and gather your forces at the Dragoness’ new seat of power, Níwenborh. Journey across the peninsula to recruit powerful beasts, gather precious resources, and prepare for the dangers that lie ahead. Only through keen strategic thinking and tactical prowess will you emerge victorious. Journey to a war-torn realm Explore the Drairthir Peninsula, a realm devastated by war between the Regal Dragons and corrupted Shai-Va. March your army through the dense forests of Grassholt, over the frozen peaks of Frosthyll, across the harsh deserts of Watan, and into blighted Zildarya...

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It has a tactical turn-based combat mechanic that feels familiar

The Dragoness: Command of the Flame is a game very much inspired by the Heroes of Might and Magic (HoMM) series. It feels like a mobile game that's been ported over. Now, while normally that wouldn't be a huge issue, its cracks start to show here. Mind you the game is cheap and engaging so many will be able to overlook this and immerse themselves in the actual game playing.

It has a tactical turn-based combat mechanic that feels familiar. The game has a 30+ hour campaign that features 16 quests each with their own focus and objectives. Secure vital resources, defend strategic points, and battle against increasingly more deadly foes. There are 40 unique units to recruit, from either camps built in the capital or encountered during quests. You can merge units of the same type to create even more powerful creatures.

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There are a total of 6 Schools of Magic to master

There are a total of 6 Schools of Magic to master, which include necromancy, stealth, restoration, manoeuvres, field impact, and strength. And, when you die you'll discover that death is not the end. You can pick from a range of revival spells that alter the Commander’s stats and skills.

Given the game's price point, you could argue that there's enough here to act as an interesting diversion. However, those expecting it to be a whistles and bells epic game may feel a little cheated. Personally I enjoyed my time with The Dragoness: Command of the Flame, but I feel that it's not one I'll be returning to in the future.

6

Nick Smithson

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