Genesis Rising

Format: PC
Dreamcatcher Games

9 006113 148210
Age Restrictions: 12+
04 May 2007

Three thousand years in the far distant future Mankind has carved a bloody path across the known Universe. Considering themselves a divine race and beyond reproach as a species, they view all alien races as inferior. Those that do not bend and acknowledge the infinite superiority of the Human genome are subsequently punished or simply destroyed. Only one part of the Universe remains unconquered: The galaxy where the Universal Heart; an enigmatic entity that spawned all life and matter into the universe, is rumoured to be hidden. As Captain Iconah, you have been commissioned to uncover the location and purpose of the Heart. The fate of Humankind rests on the path you choose; take command and lead your fleet to a glorious destiny and ensure the survival of Mankind...

If nothing else, Genesis Rising is an original game. Unlike most Real Time Strategy (RTS) games, there doesn't seem to be that much to Genesis Rising. There's no base, no buildings to maintain and upgrade, and nothing more than your space ships to control. These craft are living, breathing creatures which require one simple source to run and repair themselves - blood.

The benefits of this are that instead of having a variety of buildings to keep you afloat like in most RTS games (to produce a food source, fuel, armies etc) all you need to concentrate on is your laboratory which requires only blood to ensure it can churn out spacecraft that are all capable of performing a number of functions (rather than producing several buildings that will each produce a different form of vehicle - which then perform another set of functions).

While this sounds rather simplistic, what it does is free up your time to concentrate on more important things, like changing tactics in the middle of a battle (all though beware, as your enemy can also do the same thing and if you are not paying attention a battle can drastically change so that you no longer have the upper hand).

By far my biggest complaint is the inability to save the game mid-mission. This is a real pain as you are going to spend a lot of time punching the monitor as you forced to restart after you loose a battle.

At the end of the day this game is not going to appeal to everyone. Those that like sitting in their bases and building up their armies before setting out to try and capture more space are not going to like this game - mainly because of the chaos involved and the fact that it rewards those that seek out and destroy the enemy. For those who find general RTS games a bit of a bind at times Genesis Rising represents a breath of fresh air.

Nick Smithson

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