The mind games of Professor Hugo Strange once had the fledgling
Batman battling for his sanity, a battle that the world thought
had left Strange dead. Now, it seems, Strange has returned
from the grave, bringing with him the terrifying Scarecrow
in his quest for vengeance. And this time, to crush the Dark
Knight once and for all, they're going after the weak spot
in his armour - the sexy Catwoman...
Terror
could
easily be turned into a play. It's five principal characters
(Batman, Doctor Strange, Scarecrow, Catwoman and Gordon) all
interact on different levels and the main setting is a creepy
old house which hides many secrets.
The
script is extremely well structured - much more so than you'd
expect from a story with the following premise: Two of Batman's
old foes try to kill him... er... that's it.
My
only real complaint is that the final instalment recapped
on what had gone on in the previous episodes a little too
much. While this works well in the original monthly comic
format, it feels a little redundant in the graphic novel collection.
Another
excellent Batman collection.
Darren
Rea
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