The world of Civilization has been given a face-lift.
fourth game in the franchise offers faster-paced fun, with
a streamlined gameplay for a tighter, faster, and more compelling
experience. Multiplayer-LAN, Internet, PBEM, and Persistent
Turn-Based Server (PTBS) offer players all-new strategies
and ways to play when competing or co-operating with live
opponents. Whether playing multi-player or single player,
team play offers a new way of setting locked alliances that
result in shared wonder effects, visibility, unit trading,
and shared territory that delivers a plethora of new strategic
and tactical options...
a huge improvement in graphics and gameplay. While
previous versions of the game have had half-hearted attempts
at providing a multi-player angle to the game, Civilization
IV actually manages to pull it off with great success.
only complaint is that a lot less skill is needed to actually
manage your cultures. In fact, at times things seem to be
out of your hands as you watch your cities grow beyond your
introduction of the religious element was interesting, but
a little poorly thought through. There are no benefits to
joining one religion over another and so your choice is a
little pointless - maybe Sid Meier was a little worried that
a death fatwa would be declared should Islam not be the religion
that gave you the most benefits.
fourth game in the series is a totally different gaming experience
to what has come before - and that will help to ensure that
those that have bought the previous games will snap this up
too. In addition, those new to the franchise will easily be
able to this up as they go along.
in all, Civilization IV is an addictive and fun way
to spend your evenings.
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